Quad is the first ever game that I wrote! It is extremely simple and barely deserves to be called a game. There's no breathtaking graphics, heartstopping music or anything else you might expect from a computer game. It is however very fun to play (IMHO) and you can be sure you won't get bored with it for quite a while. After many years I still play it when I have nothing better to do.

What is it?

Quad is a simple desktop game. It's played on a board where each tile carries a number. The sizes of boards range from a tiny 9x9 to 30x30. The numbers on each tile of the board range from 1 to 6, 7, 8 or 9, depending on the board size. The numbers are generated randomly every time you play. At the beginning the cursor is placed at a random position on the board. You can move in any direction (horizontal, vertical and diagonal) as long as there is enough room. The cursor moves by as many tiles as is the number on the first tile of the move. For every move you get as many points as is the length of the move squared. Your goal is to collect as many points as possible before you run out of space.


Here's how the game looks with the QNXAmiga skin.



file version date size description author preview
Quad (Windows) 1.2 04.09.2003 327k My first game ever (Windows binary). Miran Amon
Quad (source) 1.2 04.09.2003 70k My first game ever (source code). Miran Amon

You will need to download and install the Allegro, MASkinG and AllegroFont libraries in order to compile the code. The precompiled version should work out of the box.