extern MASKING_DLL_DECLSPEC Skin* theSkin

A pointer to the global default skin object.

Documentation

A pointer to the global default skin object. This skin is used by all the default dialog objects if no other skin is specified. It stores all the skin bitmaps, fonts, cursors and other data. Before you use a MASkinG dialog you have to initialize MASkinG by calling InstallMASkinG(). This function among other things either sets theSkin to hold the default skin data or loads it from a skin file. After you're done with the skin you have to delete it but don't delete theSkin directly - call ExitMASkinG() instead.

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