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LexMenuItemStruct Struct Reference
LEXMENU: quick GUI functions (by spellcaster)

`#include <lexmenu.h>`

Collaboration diagram for LexMenuItemStruct:
[legend]

## Data Fields

BITMAP * | img [LEX_MENU_IMG_COUNT]
SAMPLE * | snd [LEX_MENU_SND_COUNT]
LexMenuCallback | cbf [LEX_MENU_CBF_COUNT]
int | id
int | state
int | x
int | y
int | align
int | valign
int | autoDestroy
int | autoDestroyResources

## Detailed Description

Definition at line 157 of file lexmenu.h.

## Field Documentation

int align

Definition at line 164 of file lexmenu.h.

int autoDestroy

Definition at line 165 of file lexmenu.h.

int autoDestroyResources

Definition at line 166 of file lexmenu.h.

LexMenuCallback cbf[LEX_MENU_CBF_COUNT]

Definition at line 160 of file lexmenu.h.

int id

Definition at line 161 of file lexmenu.h.

BITMAP* img[LEX_MENU_IMG_COUNT]

Definition at line 158 of file lexmenu.h.

SAMPLE* snd[LEX_MENU_SND_COUNT]

Definition at line 159 of file lexmenu.h.

int state

Definition at line 162 of file lexmenu.h.

int valign

Definition at line 164 of file lexmenu.h.

int x

Definition at line 163 of file lexmenu.h.

int y

Definition at line 163 of file lexmenu.h.

The documentation for this struct was generated from the following file:

- include/lexmenu.h