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GAME_DATA Struct Reference

`#include <n_iso_engine.h>`

Collaboration diagram for GAME_DATA:
[legend]

## Data Fields

ANIM * | misc_anims
ANIM ** | characaters_anims [4]
ANIM * | items

## Detailed Description

Graphical ressource

Definition at line 47 of file n_iso_engine.h.

## Field Documentation

ANIM ** characaters_anims[4]

Characters [ nb different characters ] [ ATTACK , DEATH , RUN , BOW ]

Definition at line 50 of file n_iso_engine.h.

ANIM * items

Item list

Definition at line 50 of file n_iso_engine.h.

ANIM* misc_anims

misceannelous

Definition at line 50 of file n_iso_engine.h.

The documentation for this struct was generated from the following file:

- include/n_iso_engine.h